A downloadable game

Here are some works of 3D modelling, texturing and animation. 

More game art and level art can be confirmed in the page of each game.


5 Game Props

  • Working from my own concept art.
  • Used Maya to do 3D modelling, texturing, lighting, rendering.
  • Used Substance Painter to make the texture, imported into Maya with Ai Standard Surface.

Duration: 10/02/2023-22/02/2023

Tools: Maya, Substance Painter

Pistol

MotorBike

Mechanism

Spider


MusicBox


Hard Surface Game Assets

  • Working from my own concept art.
  • Used Maya to do 3D modelling, texturing, lighting and rendering.

Duration: 22/10/2022-26/10/2022

Tools: Maya


Game Character - GunCat

  • Working from my own concept art.
  • Used Maya to do 3D modelling, texturing, lighting, rendering, rigging and making animation.
  • Imported the animation into the Unity Engine and created interactivity.

Duration: 12/12/2022-22/12/2022

Tools: Maya

Crayon Shin-chan

  • Used Maya to do 3D modeling, rigging, skinning, weight painting, lighting and make an animation.

Duration: 01/05/2019-14/06/2019

Tools: Maya

Plugin: Advanced Skeleton

Modelling & Texturing Practice

  • Used Maya to do 3D modeling.
  • Used Substance Painter to make the texture.

Tools: Maya, Substance Painter





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